![]() ![]() ![]() A single probe rarely creates a visible DF, so use a couple.Ĭ. If there are any invisible DFs around planets without defenses, you may be out of luck if your mark sends to that DF. (Note: once a planet/moon is attacked regardless of whether or not there were any casualties there will be a DF - visible or invisible - until the following Sunday at midnight). Send 2-3 probes to attack any planet that has an invisible DF. There is always the possibility that someone else will recycle a large DF, but people rarely bother with <1K DFs.ī. If there is already a DF you don't need to do this, but note the size of all visible DFs. After the mark's fleet is away, send a single recycler at 10% to the DF of every inhabited planet. It is rare for people to FS more than a couple of SSs away.Ī. In the third stage, you must determine where there are visible and invisible DFs, either in the same SS, or in adjacent SSs. Use o-calc or similar to determine if your mark FSs in the same SS or outside by plugging in number of ships and possible speeds and destinations until you get a rough match. Determine tech levels and fleet size/composition - probe the fleet to determine type and number of ships and technology levels (Combustion/Impulse/Hyperspace Drive).ī. You need to get a rough idea of when your mark returns (use the same techniques as in stage 1), and also figure out roughly how much deuterium the mark uses and how long the mark's fleet is gone.Ī. In the second stage, you need to figure out to what your mark FSs. Then attempt to get a 5 minute window (anything less than 15 minutes is OK, but the bigger the window the more time you spend watching DFs and the more likely the windows will overlap). If you do several of these methods for a few days, you can get a pretty good idea about when your mark will leave on any given day. Attack - send an attack, feint or real, to determine if the mark is online (moves fleet, etc.) or to get a PM. Many people send ships from their colonies back to their home world before fleetsaving.Ĭ. Phalanx - phalanx planets to see when ships arrive. Probe - send espionage probes to determine if the fleet is there or not.ī. To determine the window, use any or all of the following:Ī. Most people are creatures of habit and fairly regularly FS the same ships, from the same place, to the same place, at the same time, and for the same duration. The first stage is to determine a window for when your mark FSs. Figure out when your mark's fleet will return. Figure out at what speed your mark's ships FS.Ĥ. I worked with Beowulf on four of his five HoFs (three of which were ADV 20+) that utilized this tactic, so I have a good behind-the-scenes knowledge of the tactics and defenses.īeowulf's hits, with which I assisted, were against Kavish, maxx, coadic, and Hellsing.ģ. I saw Andr007's topic on FSing to invisible DFs, and thought I would share my insights on hitting people who FS from moons to DFs. ![]()
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